@inproceedings{ed0aadbb08714fc582fe987877d4e379,
title = "The impact of fulfilling a desire for idealism on task engagement and enjoyment in digital games",
keywords = "Computer games, Desire fulfillment, Digital games, Enjoyment, Flow, Game design, Gamification, Idealism, Intrinsic motivation, Serious games, Task engagement",
author = "Owen Schaffer and Xiaowen Fang",
note = "Publisher Copyright: {\textcopyright} Springer Nature Switzerland AG 2020.; 2nd International Conference on HCI in Games, HCI-Games 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 ; Conference date: 19-07-2020 Through 24-07-2020",
year = "2020",
doi = "10.1007/978-3-030-50164-8_11",
language = "English",
isbn = "9783030501631",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer",
pages = "162--178",
editor = "Xiaowen Fang",
booktitle = "HCI in Games - 2nd International Conference, HCI-Games 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Proceedings",
}