@inproceedings{aec7a4f2e08147518e3032053feb78cb,
title = "Developing playability heuristics for computer games from online reviews",
keywords = "lexical approach, playability heuristics, usability",
author = "Miaoqi Zhu and Xiaowen Fang",
year = "2014",
doi = "10.1007/978-3-319-07668-3_48",
language = "English",
isbn = "9783319076676",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
number = "PART 1",
pages = "496--505",
booktitle = "Design, User Experience, and Usability",
edition = "PART 1",
note = "3rd International Conference on Design, User Experience, and Usability: Theories, Methods, and Tools for Designing the User Experience, DUXU 2014, Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014 ; Conference date: 22-06-2014 Through 27-06-2014",
}